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For the complete documentation index, see llms.txt. This page is also available as Markdown.

Passive Skills

Like exclusive Passive Skills, most general Passive Skills consist of additional buffs and abilities provided to a hero during battle. The difference is that general Passive Skills are universal for all heroes, regardless of their classes. Likewise, when summoning a new hero, there is a chance that it will have a general Passive Skill.

All general Passive Skills have 3 levels. The higher the level, the higher the ability bonus is.

Skill
Effect

Attack Boost I

Attack is increased by 3%.

Magic Attack Boost I

Magic Attack is increased by 3%.

Health Boost I

Health Capacity is increased by 5%.

Defense Boost I

Defense is increased by 3%.

Magic Defense Boost I

Magic Defense is increased by 3%.

Damage Boost I

Additional Damage is increased by 1.5%.

Damage Reduce Boost I

Additional Damage Reduce is increased by 1.5%.

Crit Boost I

Crit Rate is increased by 1.5%.

Block Boost I

Block Rate is increased by 3%.

Accuracy Boost I

Hit Rate is increased by 5%.

Evasion Boost I

Evasion Rate is increased by 1.5%.

Attack Speed Boost I

Attack Speed is increased by 5%.

Recover Boost I

Health Regeneration is increased by 10%.

Healing Boost I

Healing effect is increased by 10%.

Overdrive I

Defense/Magic Defense is increased by 4% when Health is above 80%.

Fighter Killer I

Damage dealt to Fighter heroes is increased by 4%.

Swordsman Killer I

Damage dealt to Swordsman heroes is increased by 4%.

Knight Killer I

Damage dealt to Knight heroes is increased by 4%.

Bastion Killer I

Damage dealt to Bastion heroes is increased by 4%.

Warrior Killer I

Damage dealt to warrior heroes is increased by 4%.

Mage Killer I

Damage dealt to Mage heroes is increased by 4%.

Archer Killer I

Damage dealt to Archer heroes is increased by 4%.

Assassin Killer I

Damage dealt to Assassin heroes is increased by 4%.

Hell Fire I

All Flamexecuter allies' stats are increased by 2%.

Ice Veil I

All Frostsect allies' stats are increased by 2%.

Thunder Rider I

All Judgethunder allies' stats are increased by 2%.

Light Curtain I

All Lightbringer allies' stats are increased by 2%.

Dark Potential I

All Shadower allies' stats are increased by 2%.

There is a chance that a hero will get a Skill at random from the skill pool.

Skill is subject to change as we are balancing out the game. Please use the info above as a general guide.

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